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AI Insights · Timothy · July 2022

Top 5 Co-op Games on iOS in Europe Q2 2022

Discover the performance trends of the top 5 co-op games on iOS in Europe during Q2 2022. Key metrics include weekly downloads, revenue, and active users.

Top 5 Co-op Games on iOS in Europe Q2 2022

In Q2 2022, the top 5 co-op games on iOS in Europe showed varied performance across key metrics such as weekly downloads, revenue, and active users. Here’s an overview of how each game performed, based on data from Sensor Tower.

Roblox from Roblox Corporation had significant weekly revenue, peaking around $2.3M in early April and gradually tapering off to approximately $1.8M by the end of June. Weekly downloads remained robust, with a high of about 220K in mid-April and a low of around 143K in early May. The game’s weekly active users saw a steady increase from 5.4M in early April to nearly 5.9M by the end of June.

Tencent Mobile International Limited's PUBG MOBILE experienced fluctuating weekly revenue, starting at approximately $2.3M at the end of March and dipping to around $1.1M by late June. Weekly downloads showed a downward trend, starting at 130K in late March and ending at about 95K in late June. Active users also saw a decline from about 3.8M in late March to roughly 3.2M by the end of June.

State of Survival: Zombie War by FunPlus International AG had a notable peak in weekly revenue at around $1.7M in late April, then gradually decreased to about $1.3M by the end of June. Weekly downloads were relatively low, peaking at around 59K in early May and dropping to approximately 25K by the end of June. Active users remained stable, fluctuating around the 400K mark throughout the quarter.

Clash of Clans from Supercell showed a varied revenue pattern, with a high of approximately $2.1M in early May and a low of around $800K in mid-April. Downloads were relatively steady, peaking at about 104K in late March and dropping to around 60K in late April. Active users remained strong, hovering around 7.2M to 8M throughout the quarter.

Niantic, Inc.'s Pokémon GO saw a significant spike in weekly revenue, reaching about $2.2M at the end of May, before declining to around $835K by late June. Weekly downloads were consistent, peaking at approximately 89K in late May. Active users increased from about 2.8M in late March to over 3.3M by the end of June.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022